Several times a year, public companies talk with investors about how the business is going, answering inquiries from experts and shareholders at the end. In the games industry, these inquiries are normally extremely boring. Listening in to the EA, Activision, and Ubisoft calls, we’ve currently heard at any rate three iterations of “So what does Fortnite mean for the landscape?”
However, as Niko Partners senior analyst Daniel Ahmad called attention to on Twitter, a Capcom shareholders meeting kept down in June was the exception to the standard. You can read the full transcript here, yet there’s extremely only one investor (or troll who sneaked in?) you need to know about. They start their barrage with my all-time favorite shareholder question:
“My son is fervent online game player yet says that Capcom’s designs are unsophisticated. Kindly take care of this.”
I cherish everything about that. The son. The firm request that they “take care of” about the son’s opinion. It’s a delightful thing. Capcom obviously gave a standard reaction, taking note of that it has “become able to collect feedback from players in a manner of different ways.”
The examiner was not done there. After a major swing with question one, they returned with a solid left hook:
“Regarding Arcade Operations, when my son was younger, arcade trading-card games were famous, generating long queues to play. I might truly want to consider a comeback for arcades as a family entertainment alternative.I need you to create an unstable, hit arcade machine.”
I see no motivation behind why one wouldn’t design a dangerous, hit arcade machine. Capcom ought to do this, as I would like to think.
All things considered, they were not done. Even in the wake of demanding Capcom make its graphics better and furthermore develop a generally excellent arcade game, which is quite a bit of work, this attendee still had one more request:
Have you given any blessings to investors today? I need some unique Capcom stock.”
The answer was no. How cruel.
I should say that other people asked inquiries during the meeting—questions that were really questions and not demands that they take care of the designs, and if you truly want to find out about the Capcom Beat ‘Em Up Bundle’s performance, you can discover the appropriate answers here.
I wish more shareholders brought their sons’ assessments about videogames into meetings, however. Imagine someone demanding that EA clarify why their son continues yelling “POG champ” at them.