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Analysis of Final Fantasy XIV – Stormblood. An extraordinary epic online

Final Fantasy XIV
Written by Kamran Haider

It breathes courage into the hearts of an oppressed people, it starts a revolution !, and ends the tyrannical power that ravages the lands of Ala Mhigo in the second great expansion of FFXIV content. It is a pure spectacle; an epic online role-playing adventure that amazes by the strength of its plot and great staging We tell you in the analysis of Final Fantasy XIV: Stormblood, one of the best MMORPG of the moment.

Years go by and there are still those who are surprised when you say that Final Fantasy XIV is one of the best episodes of the entire saga but, expansion after expansion, the Square Enix MMORPG proves that it is … and by far. Few role-playing adventures get so excited, they involve you in their history in such a sincere way as this videogame achieves that, in Stormblood, it reaches new levels of expertise. The excuse is a great revolution, the uprising of the oppressed people against the Galeano Empire, but the greatness of this work lies in cruelty, the realism with which it portrays the conflict. There are epics, heroes, great victories … but also suffering, tragedy and people who feel real, who act, perhaps, as we would in those same circumstances. And it’s great! Because you even understand those who prefer to support the enemy side, accept tyranny, instead of joining those who seek freedom. In a war, not everything is black or white, good or bad, and this is something that the team led by Naoki Yoshida reflects with a praiseworthy narrative pulse.

You start your trip and you can’t stop! until reaching the outcome of a story that is exciting, extraordinary at an unusual level, with scenes hard to forget that go straight to the heart. I’m not exaggerating. I still feel chills remembering some of the great moments of this video game that little or nothing has to envy the great episodes of the franchise. It has made me scream with joy, by triumphing in difficult battles, but it has also left me on the verge of tears when the plans are truncated, the bad ones win, and all those for whom you fight to suffer the consequences. It is fascinating, really surprising, how Square Enix puts you fully into the action feeling the sorrows of the protagonists as their own. They almost sink you into misery … even when that halo of optimism and hope with which you, and yours, never embarks on war never disappears.

The time of the brave

War is a tragedy in itself. It only brings misfortunes no matter how noble the reasons that lead them to initiate them, and Final Fantasy XIV: Stormblood draws pure gold from this situation by portraying with great cruelty the miseries caused by war conflicts. With a style reminiscent of the great The Witcher 3, this MMO brings us to know the worst face of war and tyranny, relying on a group of characters that you feel like humans, who have a soul, for their way of reacting to this chaos. It’s so real, so sincere, that you really get involved in the fight. This also helps the good design of the main missions, which are epic and spectacular. Not original at all, it is also true, but so good is the narrative and staging, which costs not to get excited about them and, especially, with the final battles!

I no longer speak only of the fight against the Primals, which are amazing, but especially of the fights against the bosses waiting in the dungeons located in Ala Mhigo, the new region that we can explore in this expansion. What chaos, what madness, but what fun! Each battle feels unique, special because enemies never cease to amaze with new attack and defense patterns that change everything. There are thrilling battles, of which they leave breathless, and others that require greater precision, of extreme coordination by the players, who will have to deal with dangers out of the ordinary. Multicolored explosions, monsters that occupy the entire screen, unforeseen attacks, deadly traps … yes, Heavenswardmade us vibrate with emotion with his action, the new expansion of FFXIV takes a step forward with even more memorable battles.the brave

Stormblood portrays with great cruelty the miseries caused by the war

The new dungeons are also a good example of the enormous creative talent behind the Stormblood team because even if they are too linear, they offer an exquisite design both visually and in the purely playable. All are fun to play and in all, you find small details that make you love them even more. The same could be said of the main missions, which are followed with great interest. Too bad that Square Enix has neglected the secondary tasks, usually quite bland. They are typical of going from one place to another chatting with characters, eliminating enemies or collecting objects, with the penalty that even in the plot they are not remarkable.

If we talk about the news, the new expansion of Final Fantasy XIV gives us the opportunity to explore the deep sea, but unfortunately, this is an option that is not taken advantage of in the least. You will dive in search of resources … and that’s it because there is no underwater combat or anything especially noteworthy. The new professions? Here Square Enix does measure up with two new archetypes that are a real pass. On the one hand, we have the Red Magician, with his ability to combine ranged attacks with melee fighting while supporting the allies, and then there is the Samurai, which is a killing machine in close range combat. Both options also offer very different fighting styles, forcing us to meet certain requirements to get the most out of them. Red Wizards, for example, have to maintain the balance between black and white mana to use their best spells.

Each battle feels unique, special, because the enemies never cease to amaze.

The rest of the archetypes also receive important developments, with drastic changes that almost force them to retrain with these warriors to maximize their full potential. It is not enough just to choose special skills and endure the waiting times; you have to combine attacks, use the elusive ones, the blockages, to survive the hard battles that await us in this epic adventure. Are you more competitive fighting? The PvPFinal Fantasy XIV is committed to an exclusive skill bar so that players have at their disposal combat movements specially designed for this facet of the game. It is a great change, which makes these duels more exciting, although there are currently some imbalances between some character classes and others.

Do not expect great news in Final Fantasy XIV: Stormblood , but changes that polish some game mechanics that in the past have proven to work like a charm. Of course I miss more varied side missions and some other novelty at the playable level, but the truth is that the trip proposed by this MMO is so exciting, so spectacular, that almost any mistake you encounter immediately goes to a second flat. Because it’s not only the story that tells, but also the audiovisual show that shows. The design of the new scenarios, with that colorful and variety of landscapes, or the splendid cinematic sequences that again and again resort to fully engage in their action, keep FFXIV as one of the most beautiful and spectacular MMORPG of the moment . And what about his soundtrack ; the new themes marry perfectly with that oriental style that shows the lands of Ala Mhigo, delighting us with pieces of commendable beauty. Once again, the pity is that the video game has not been translated into Spanish and presents the texts in English . When history is one of your biggest attractions, leaving players unable to enjoy it greatly ruins the experience.

Recommended: Conarium analysis. Graveyard of other times

Conclusion:

Square Enix is ​​crowned with a magnificent MMORPG that presents one of the best stories seen in a role-playing adventure, whether online or traditional. In Final Fantasy XIV: Stormblood you will vibrate with emotion with the epic and tragic action of a title that does not innovate in the playable but does present some changes that substantially improve the gaming experience. The design of the main missions, the dungeons or the fights against the bosses are a pure spectacles, a waste of imagination with which it is difficult not to have fun.

  • An exciting, dramatic story that thrills from beginning to end
  • His way of portraying war and how it affects people
  • Great design of dungeons and spectacular fighting against bosses
  • New professions and changes in the old archetypes
  • Ala Mhigo is a region that you want to explore with great passion
  • Diving is not worth anything
  • Secondary missions and certain imbalances between some character classes

About the author

Kamran Haider

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