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Analysis of Rocket League. Football and cars in portable mode

Rocket League
Written by Kamran Haider

We will talk about the Rocket League when we remember the batch of games of the present generation in the future, I am convinced. The idea, worthy of a night of grotesque drunkenness, has turned Psyonix into millionaires, who have managed to reinvent the formula with each new option added to their creation of cars and balloons. After conquering PlayStation 4, Xbox One and PC is launched on Nintendo Switch with the aim of taking the fun to the streets, with an exemplary portable version. Analysis

Everything I say about Rocket League today is little. It is one of the most addictive exercises that have been developed in recent years, and the success of the video game has resulted in more than 35 million games sold and a recent purchase of the brand by the giant Warner Bros. The landing on Nintendo Switch was celebrated enormously in the past E3 and rightly so: few are the titles that could be better accommodated to the hybrid benefits of the new console of the Japanese, and being able to have a game like the present at your fingertips is a very welcome news

The concept is simple and my colleague Álvaro Castellano told you in his analysis of the Rocket League: it is the product of a crazy night of unprotected sex between a racing game and a football game. It may sound strange or it would never work, but the reality is that it has become a success as it has not been seen in a long time. The question does not end there: Psyonix, its creators, have been able to change elements such as the ball or goals, adapting to sports such as ice hockey or basketball with the same success, which makes Rocket, on top of it, an experience more than polyvalent that can still give more than itself.

The version released on Nintendo Switch has no other objective than to try to bring all those benefits to the hybrid territory, so it keeps all the elements that have been released for the title so far (cars, ornaments, arenas or game modes) and maintains the product unchanged with respect to iterations already seen in other machines. The port has been developed by Panic Button, experts in bringing home productions to laptops. Works such as the recent Doom de Switch or Injustice and Disney Infinity in PS Vita do nothing but corroborate their good work with each project in which they work.

The hybrid chicharros

The sacrifice that has had to make Panic Button take Rocket League to Nintendo Switch has been in the visual section, very impaired if we do not connect to the base of the console, compared to what seen on PlayStation 4, Xbox One or a PC of mid-range. The disgust will pass quickly when you see that the fluidity of the game has not been lost and that all the action has been maintained to be up to all the versions released so far. Port managers have promised to improve the visual in the coming weeks, so it remains to expect a future patch by the Texas team.

Once the console is connected to the base of the Switch everything improves. Yes, we probably have access to the most modest version of Rocket League of all those released so far, but the reality is that it holds the type without problems. On-line stability, for now, is great, and the present (after Minecraft) is compatible between PC players, Xbox One and Nintendo Switch, which expands borders enormously when finding games or sharing them with users of other systems. Sony, as you know, has been closed in a band in the present field: it will be expected to re-think and join the party.

The control is optimal in all its forms: we have played it with the Joycon coupled to the Nintendo Switch, with a single Joycon sharing a split-screen game or with the Pro controller, which is probably the best option to enjoy the game. How could it be otherwise, playing doubles in the system itself is a great option to play games with other friends who have Switch since with three consoles you can enjoy the main mode anywhere. These are the things that justify the arrival of Rocket League to the new Nintendo console.

Rocket League has kept all its playable virtues in Switch

The Rocket League disembarkation in Switch has been closed with some vehicles and special items. It may be a simple solution and more elements could have been added, but since this is one of the main sources of the team’s emerging income, it would not be strange if new objects are added to the list in the future. Of course, practically all Rocket League pivots in the multiplayer mode, both online, limiting the game alone to their workouts and training against the machine. In any case, if you are not willing to play online and score goals to strangers, it may not be to your liking.Hybrid chicharros

Bombproof gameplay

The main thing about this port is that Rocket League has maintained all its virtues in Switch. It is now the players of the Kyoto brand who can enjoy the authentic experience of Psyonix to check the secret behind one of the coolest works of recent times. A new product for the hybrid platform, which since its premiere in March has not stopped adding very large productions of its own and others in its increasingly extensive catalog. A few weeks after the end of the year, it is not unreasonable to say that 2017 has been the year of Switch, but it is also not uncommon to say that Nintendo’s portable conception has changed by force.

If we do not connect it to the base of the console it loses visually

Nintendo 3DS, a magnificent platform of great power, became independent of its older sisters to contribute new things to the playable ecosystem. The switch has returned the publishers to the crazy times in which he believed that the domestic versions of Donkey Kong Country or Killer Instinct could be brought from Super Nintendo to Game Boy. The difference is now radically different from that of the examples cited: examples such as Doom, Skyrim or the present Rocket League show us that, now, such thinking is truly achievable. And I’m not exaggerating if I tell you that the one that best adapts to the benefits of the portable game is Psyonix.

Recommended: Analysis of The Elder Scrolls V Skyrim – VR. All roads lead to Skyrim

Conclusion:

Psyonix touched the sky with the Rocket League. The game shouted for the passage to a portable console and the Nintendo Switch version, despite its graphic downturn, has managed to match the elements that characterize the successful competitive videogame with a very tight price. He knows how to take advantage of the cross-network with PC and Xbox One. He could have taken advantage of the debut in a Nintendo console to launch references and elements beyond the cars and embellishments included, but it is difficult to ask much more to a very remarkable port.

  • A port that adapts the main benefits of Rocket League in Switch
  • An experience that continues to guarantee fun without complexes
  • Take advantage of all the added released in the game in recent months
  • Meritorious stability of the cross-network in Nintendo Switch
  • In tablet mode loses quite visually
  • It would not have hurt him to add some extra for a player
  • Beyond cars and ornaments made in Nintendo, it does not differ from other ports

About the author

Kamran Haider

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