Cyberpunk 2077 may at present be a few years away, or it could be out not long from now. In any case, with years of development behind it, the end is gradually yet surely drawing nearer and traditionally that implies that crunch is, as well—a months-long extended length of hellish work weeks that studios desperately control through as they endeavor to complete a game on deadline.
CD Projekt Red faced confronted grievances in 2017 from unhappy previous employees, including criticism of the extended periods of time they were compelled to work as they wrapped up The Witcher 3. At the time, CD Projekt Red fellow Marcin Iwiński and studio head Adam Badowski shielded the practice, saying that its methodology isn’t for everybody except that it “makes innovation and makes it feasible for us to state we’ve worked really hard on something, and we believe it’s worth your hard-earned money.”
Speaking in an interview with Kotaku this week, be that as it may, Iwiński said the studio needs to take an increasingly”humane” way to deal with late-stage development by leaning all the more vigorously into a “non-obligatory crunch policy.”
“We’ve been progressing in the direction of it for quite a while as of now,” Iwiński said. “We’ve been conveying clearly to people that obviously there are sure moments where we have to work more diligently—like I think the  E3 demo is a quite genuine example—yet we want to be increasingly humane and approach people with respect. In the event that they need to get some time off, they can go on vacations. Nobody will be disapproved of if this will be requested.”
CD Projekt isn’t looking at eliminating crunch altogether, which would be a greater commitment. And expressing that employees will probably to take time off if they need it doesn’t really mean much—in a crunch-substantial environment, devs may well feel strain to keep working to help their teammates or safeguard their standing within the company.
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Badowski likewise said, almost definitively, that Cyberpunk 2077’s last stretch will not be as soul-smashing as that of the meme-inspiring Witcher 3: Wild Hunt. “I figure we can promise that it’ll be superior to The Witcher’s completing period,” he said.
CD Projekt is apparently getting ready for this year’s E3, which runs June 11-13. The studio said in March that the 2019 occasion will be its “most significant one ever.”