Hearthstone’s Rise of the Mech occasion will, in addition to other things, see the expansion of an all-new neutral legendary mech named SN1P-SN4P, which I think we’ve all agreed we’re going to call Snip-Snap since that’s a simply an entire lot simpler. Yet within minutes of the card being reported, players noticed an issue. Today, community manager Christ Attalus clarified on Reddit, that Blizzard had missed the way that Snip-Snap and the Priest card Reckless Experimenter could be assembled together in a manner that made an early-game infinite harm combo.
Simplistically, a mix of having any mech ready, at that point, playing Reckless Experimenter, empowered you to attach infinite Snip-Snaps to the Mech. It was a setup that was easy to pull off early right off the bat in the game, especially as Snip-Snap can be coached using Dead Ringer, for a way too amazing as a result.
Instead of messing with Snip-Snap, which is set to be the new hotness, Blizzard has chosen to nerf Reckless Experimenter in the upcoming 14.4 fixes, so that the offending combo can’t be pulled off. It’s a genuinely minor change, ensuring that the price of Deathrattle minions cannot be decreased to 0, which appears to be reasonable: As one Redditor put it, the nerf addresses the issue while keeping the card and the combo reasonable: “A 1 cost repeatable magnetic is still powerful yet not infinite.”
Not everyone is taking it so well, in any case. Hearthstone pro and Priest die-hard Dawid “Zetalot” Skalski shared some decision words about the tweak on Twitter.
“I don’t perceive why Reckless should be the card that’s punished here,” he composes in a followup. “They should have thought about that cooperation before and if they didn’t then they should tweak the unreleased card instead.”
Can’t make everyone happy, I guess, in spite of the fact that I guess it’s not amazing that Priest players would be disappointed by the tweak. To be honest it is sort of funny (“funny”) that Blizzard missed this when reporting Snip-Snap, while a large number of players picked up on it right away. I guess these things are bound to happen once for a spell.
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Hearthstone’s Rise of the Mech event starts on June 3.