Rocket League analysis. Football and cars in portable mode

Rocket League
Written by Kamran Haider

We will talk about the Rocket League when we remember the batch of games of the present generation in the future, I am convinced. The idea, worthy of a night of grotesque drunkenness, has made Psyonix millionaires, who have reinvented the formula with each new option added to his creation of cars and balls. After conquering PlayStation 4, Xbox One and PC launch on Nintendo Switch with the aim of bringing fun to the streets, with an exemplary portable version. Analysis

Everything I tell you about Rocket League today is little. It is one of the most addictive exercises that have been developed in recent years, and the success of the video game has resulted in more than 35 million games sold and a recent purchase of the brand by the giant Warner Bros. The landing on Nintendo Switch was celebrated enormously in the past E3 and rightly so: few are the titles that could best accommodate the hybrid benefits of the new console of the Japanese, and being able to have a game like this at your fingertips is a very nice news.

The concept is simple and my partner Álvaro Castellano told you in his analysis of Rocket League: it is the product of a crazy night of unprotected sex between a racing game and a soccer game. It may sound weird or it would never work, but the reality is that it has become a success as it has not been seen in a long time. The question does not end there: Psyonix, its creators, have been able to change elements such as the ball or the goals, adapting to sports such as ice hockey or basketball with the same success, which makes Rocket, on top, an experience more than versatile that can still give more of itself.

The version released on Nintendo Switch has no other objective than to try to take all these benefits to the hybrid territory, so it keeps all the elements that have been released for the title so far (cars, ornaments, arenas or game modes) and maintains the unaltered product with respect to iterations already seen on other machines. The port has been developed by Panic Button, experts in bringing domestic productions to laptops. Works such as the recent Switch Doom or Injustice and Disney Infinity on PS Vita do nothing but corroborate their good work with each project they work on.

Hybrid greaves

The sacrifice that Panic Button has had to make to take Rocket League to Nintendo Switch has been in the visual section, very bad if we do not connect it to the base of the console, with respect to what is seen on PlayStation 4, Xbox One or a PC mid-range The disgust will pass quickly when you see that the fluidity of the game has not been lost and that all the action has been maintained to keep up with all the versions released so far. Port managers have promised to improve the visual in the coming weeks, so it will remain to wait for a future patch by the Texas team.

Once the console is connected to the Switch base everything improves. Of course: we access, probably, the most modest version of Rocket League of all released so far, but the reality is that the guy endures without problems. The stability online, for now, is great, and this (after Minecraft) is compatible between PC players, Xbox One and Nintendo Switch, which greatly expands borders when it comes to finding games or sharing them with users of other systems Sony, as you know, has closed in band in this field: it will be time to wait for it to reconsider and join the party.

The control is optimal in all its forms: we have played it with the Joycon coupled to Nintendo Switch, with a single Joycon sharing game to split-screen or with the Pro controller, which is probably the best option to enjoy the video game. How could it be otherwise, playing doubles in the system itself is a great option to play games with other friends who have Switch since with three consoles you can enjoy the main mode anywhere. These are things that justify the arrival of Rocket League to the new Nintendo console.

Rocket League has maintained all its playable virtues in Switch

The landing in Rocket League in Switch has been closed with some vehicles and special objects. It may be a somewhat simple solution and more elements could have been added, but since this is one of the main sources of emerging equipment entry, it would not be surprising if new objects are added to the list in the future. Of course, practically all Rocket League pivots in multiplayer mode, both in local online, limiting the game alone to their workouts and games against the machine. In any case, if you are not willing to play online and score goals to strangers, you may not like it.Hybrid greaves

Bombproof Gameplay

The main thing about this port is that Rocket League has maintained all its virtues in Switch. It is now the players of the Kyoto brand who can enjoy the authentic Psyonix experience to check the secret after one of the coolest works of recent times. A new product for the hybrid platform, which since its premiere last March has not stopped adding great productions of its own and others in its increasingly extensive catalog. A few weeks after the end of the year, it is not unreasonable to say that 2017 has been the year of Switch, but it is not uncommon to say that the portable concept of Nintendo has changed by force.

If we do not connect it to the base of the console visually loses

Nintendo 3DS, a magnificent platform of great power, it became independent from its older sisters to bring new things to the playable ecosystem. The switch has returned publishers to crazy times when they believed that domestic versions of Donkey Kong Country or Killer Instinct could be taken from Super Nintendo to Game Boy. The difference is now radically different from that of the examples cited: examples such as Doom, Skyrim or the present Rocket League show us that, now, such thinking is truly realizable. And I do not exaggerate if I tell you that the one that best suits the benefits of the portable game is that of Psyonix.

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Psyonix touched the sky with Rocket League. The game was shouting for the move to a portable console and the Nintendo Switch version, despite its graphic downturn, has managed to live up to the elements that characterize the successful competitive video game with a very tight price. He knows how to take advantage of the cross-network with PC and Xbox One. He could have taken advantage of the debut on a Nintendo console to launch references and elements beyond the cars and ornaments included, but it is difficult to ask much more for a very remarkable port.

  • A port that adapts the main benefits of Rocket League on Switch
  • An experience that continues to guarantee fun without complexes
  • Take advantage of all the addition released in the game in recent months
  • Meritorious stability of the cross-network on Nintendo Switch
  • In tablet mode, it loses quite visually
  • It wouldn’t have hurt to add some extra for a player
  • Beyond cars and ornaments made in Nintendo, it does not differ from other ports

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Kamran Haider

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