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Uncharted Fortune Hunter analysis. Portable hunter

Uncharted Fortune Hunter
Written by Kamran Haider

After letting everyone try it with the slime hanging, Uncharted 4 gives way to a curious mobile application that has given us good times and some mental exhaustion. And it is a well designed and quite attractive puzzle game. Analysis.

For many players, Uncharted 4: The Thief’s End is the best game of the present generation without discussion. A whirlwind devised by Naughty Dog that will surely mark a before and after for this type of adventure. Surprisingly and without making any noise, a few days ago another game starred by such brazen treasure hunters named Uncharted Fortune Hunter was made available to users of iOS and Android devices.

Obviously, any comparison we can establish between this new title and the aforementioned Uncharted 4 is as inappropriate as it is unfair for reasons more than evident. The question we must ask ourselves in this analysis is whether or not it lives up to what this saga entails. And the answer is very simple: yes.

It seems that Nathan Drake has set out to follow Lara Croft’s steps to the last consequences. And if the game scheme that has this saga has always been inspired by the original work of Eidos, this time Uncharted Fortune Hunter follows the pattern set first by Hitman Go and later by Lara Croft Go. And given the quality treasured in these productions, the truth is that it seems an idea rather than suggestive.Portable hunter

Ingenuity is the treasure

What this Sony and PlayStation Mobile production offer us, therefore, is to enjoy a puzzle adventure starring Nathan Drake in which we must move the protagonist through tactile control through various tiles that make up each of the scenarios we visited. Our basic goal is to reach and collect every piece of treasure that is at each level, although for this we must deal with different traps and other obstacles that are presented before us. A game formula not very original but tremendously addictive.

At the beginning, things are quite easy. Simply trace the path to the treasure so that the protagonist picks it up. But later things get quite complicated since we must think carefully about each of our movements if we don’t want Nathan to end up dying in the most varied ways you can imagine. Pressing switches, using the gun to detonate explosives, avoiding deadly darts or circumventing falls of several meters in height are some of the actions that can be taken in each scenario. And to add even more fun and a bit of strategy to the matter, it is yours to obtain each treasure by the least possible number of movements.

If we do it properly, Sully (support character in this case, as almost always happens in this saga) will provide various contraband boxes that we can open with the keys that we get as a reward. An incentive that is always welcome.

A proposal that contains about 200 different puzzles and that in the medium term becomes entertaining enough to spend some money on various microtransactions. Nothing out of place or abusive, we can assure you.

Finally, the game is compatible with the multiplayer mode of Uncharted 4 and allows us to enable new costumes, enhancers, and relics if we share a PSN account. A “hook” that many users will surely find attractive enough to dare to try this adventure.

Recommended: Analysis of Cuisine Royale. A fun battle royale, which does not take itself very seriously

Conclusion:

Without hardly raising any expectations, Sony recreates with Fortune Hunter an adventure designed for mobile phones based on Uncharted that closely follows what was enjoyed in Lara Croft Go. That is, it is a puzzle adventure quite well interpreted and also has a significant number of levels. Its degree of innovation is very small and it presents microtransactions (it is free to play after all), but it is an entertaining game that also allows us to obtain some complements and enhancers for the multiplayer mode of Uncharted 4: The Outcome of the Thief.

  • The touch control responds really well
  • Some of the levels have seemed quite inspired
  • It looks a lot (but a lot) like Lara Croft Go
  • Microtransactions are present (but do not bother too much)

About the author

Kamran Haider

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